Pilots with audience data
Shareable pilot pages with drop-off curves, polls and comments, so data, not gut feel, decides which episodes get a video budget.
Now inviting early studios
Faces, wardrobe, sets and voices are defined once and enforced on every shot, so episode forty still looks and sounds like episode one.
Free to join. We only contact you about early access.
Video generation is billed by the second, long before you find out whether the hook holds anyone.
Glossy skin, broken hands, unreadable signs. Each one costs another generation, again and again.
Without one shared reference, faces, outfits and voices change from shot to shot.
A voiced animatic is made from still images and synthesized voice instead of generated video. It keeps the pacing and the performance, which is what a test audience reacts to.
6–24×lower generation cost to test an episode as a pilot, before counting video retakes.
Agents carry the script, shot list and continuity notes from step to step, so nothing gets lost between tools.
Paste a script or a web-novel chapter, then answer a few questions about platform, style and budget.
Pick one of three style frames for a key scene. Characters, sets and voices are locked from there and the pilot is built for you.
Share the pilot and read the audience data. Unlock video for the episodes that work and export the final cut to CapCut, Premiere Pro or DaVinci Resolve.
Tell us what matters most to you. Every tap goes straight into our build priorities.
Shareable pilot pages with drop-off curves, polls and comments, so data, not gut feel, decides which episodes get a video budget.
Every face, voice, set and prop gets one reference that is enforced on every shot of every episode.
Frame sampling, speech checks and a library of known AI pitfalls catch problems before you ever review a take.
Each shot is routed to the right model for its difficulty, and spend is reported per usable minute, not per API call.
Comment on frames and lines, apply fixes across a whole episode, and hand off to CapCut, Premiere Pro or DaVinci Resolve.
We are onboarding a small group of studios first. Leave the contact you actually answer on.
A watchable episode built from your locked character and set images, with voice acting, subtitles and light camera motion. It keeps the pacing of the final cut at a small fraction of the cost of generated video.
Each shot is routed to a suitable model based on its difficulty and your budget, and Cabine can work with more than one vendor, so you are never tied to a single provider.
Yes. Finished episodes export to CapCut, Premiere Pro and DaVinci Resolve with your assets intact.
We are opening early access to a small number of studios first. Join the list and we will reach out on the channel you choose.